The reason I put some of the cards in is because it's not just the multicolour but I also wanted each solo colour to be represented by at least one creature and one spell: CREATURE White: Sisay, Weatherlight Captain, Odric, Lunarch Marshal Blue: Esior, Wardwing Familiar Black: Drana, Liberator of Malakir Green: Sakura-Tribe Elder, Fallaji Wayfarer, Esika, God of the Tree Flip , Kolvori, God of Kinship Flip SPELL White: Path to Exile, Swords to Plowshares, Urza's Ruinous Blast Blue: Negate Black: Yawgmoth's Vile Offering Red: Mana Cannons Green: Beast Within, Kodama's Reach, Cultivate, Farseek, Nature's Lore Another Blue creature I was thinking was Fblthp, the Lost Reason I put The World Tree was probably cause I've put Esika in
It's the truest tribal deck of the bunch
Suppose you drop any number of 3-powered creatures early, such as Troll Ascetic on turn three (or on turn two with acceleration)
Heres what weve gone over so far: Every pack you open (whether you buy them or collect them for free) has a chance to contain any rarity wildcard Packs you open moves the wildcard track toward a wildcard and takes six packs per round
After that, it doesnt do it at all