The rules say that when you resolve a planeswalker, say Jace, the Mind Sculptor, you put 3 loyalty counters on it as it enters play
If you do, put this card into your hand as it resolves.) Draw a card
My pieces were ineffective too often against some decks, and didn't give me the speed I needed to pressure opponents who could ignore them
Those cards are: Archaeomancer's Map Archaeomancer's Map, shown below, is not only a slice of the iconic white ramp card Land Tax but also acts as a pseudo-Burgeoning that triggers off of opponents having more lands than you do
These cards are not necessarily going to help you win games, and they are not selected to introduce chaos or randomness, but I hope that they will help to inject some interest and interactivity, keeping players engaged with games and perhaps generating new and interesting situations